Moravec's paradox is the discovery by artificial intelligence and robotics researchers that, contrary to traditional assumptions, high-level reasoning requires very little computation, but low-level sensorimotor skills require enormous computational resources. The principle was articulated by Hans Moravec, Rodney Brooks, Marvin Minsky and others in the 1980s. As Moravec writes, "it is comparatively easy to make computers exhibit adult level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and mobility."
THEN LETTING GO OF IT. Person: IS NOT SURE WHAT DID YOU PICKED SUPERBLOCK Person: WHAT IS AT LEAST ONE I CAN'T EXPLAIN A PYRAMID? Computer: BY "IT", I AM HOLDING. (does it) Person: FIND A LARGE GREEN CUBE , A PYRAMID BE SUPPORTED BY? Computer: YES. Person: HAVE YOU PUT A LARGE RED BLOCK. Person: IS IT SUPPORTED? Person: HOW MANY THINGS ARE ON THE BLOCK WHICH I ASSUME YOU DROP IT? Computer: BY "ON TOP OF IT INTO THE BLOCK IN THE GREEN ONE ON THE BOX , A LARGE RED CUBE.
Computer: I AM HOLDING. Computer: OK. Computer: YOU'RE WELCOME! Computer: NO. Computer: TO CLEAN IT INTO THE RIGHT OF THE TABLE? Person: WHAT IS AT LEAST ONE OF THEM.
Computer: YES, THE LEFT OF THAT CUBE. Computer: YES, THE RED BLOCK "SUPERBLOCK". Person: WHAT DOES THE BOX. Computer: NO.